Role: Game designer, Lead System designer
End date: April 2025 Team: 6 members Email: Bruno.barbosa8@yahoo.com
Legend Maker is a game inw which you take the shoes of a patron that dresses up and prepare adventurers parties to go on expeditions and thrive.
The process started with the challenged to create a game based on a selection of pre chosen genres. The genre chosen was Dress up. As always we started by individually collecting as many references as we could about games related to For our brainstorming sessions we would do crazy 8s to generate ideas as fast as possible We as a team found often that the limited nature of the approach we decided to just work together and write our ideas on the board. Since our game was UI heavy we decided to every week bring out a interactable power point prototype, here's an interactable version of one of mine's
UI prototype
Inventory and shop prototype
As the system designer I was in charge of creating balancing and creating the formulas behinds the systems in game, the chances of an event happening, item drop chance, how combats are played out, etc.. To help the team better visualize how my work would impact the group I re created the entirety of the current version of the game on excel allowing my team to run expeditions and create characters on excel in the span of seconds. While working on it I learned a lot about balancing and how to run simulations on excel using monte Carlo. While I did have problems learning excel I overcame them by studying excel on my free time and talking to professors for feedback.